In fact, as the plot of NWN2 unravels, previous D&D experience proves crucial if you don’t know when to use rogues to disarm traps and unlock chests or when to save or bring out the sorcerous heavy artillery, then you could be in for a tough haul. There are a lot of floating menus, character profiles and inventories to deal with here, and while they’re well laid out and steadily introduced by an entertaining tutorial sequence, they hardly make for a pick up and play game.
Some knowledge of the rules and general mechanics of Dungeons & Dragons – either gleaned from earlier games or the old-school paper and pencil product – is definitely going to help, as will considerable experience of other computer RPGs. The same holds when you get to the gameplay. However, I’m not sure if it works nearly so well if you don’t already have some nostalgia for the well-worn ways of the classic fantasy RPGs. The fact that Obsidian – the guys who brought you Knights of the Old Republic 2 – are able to transform this mess of clichés into something not just engaging but actually intriguing is testament to their skill with a script. Makeshift party becomes embroiled in plot of fiendish dark forces? Check. Lad meets up with wandering adventurers who are only too eager to accompany him? Check. Lad sent off on quest with unidentified object? Check. Dramatic raid on village by forces unknown? Check. Young lad of mysterious parentage? Check. Why? Well, this is a game where an understanding of the hallowed traditions is part of the pleasure – the plot couldn’t be any more old-school if it tried. If you’re an RPG newbie looking for the next big hit after Oblivion, this might not be the game you’re looking for. If you’re a dyed-in-the-wool RPG nut who’s been playing the things for eons, you’re going to love it. I mention this upfront because your response to NWN2 will depend a lot on your experience of these earlier games. OK, so it’s a proud breed, its lineage stretching back through Baldur’s Gate and Fallout to Ultima, Eye of the Beholder and the old gold box AD&D RPGs, but it’s a breed whose time came long ago, and now seems to be going fast.
If left unchallenged, all of the North is doomed to fall under its power.Įven in this darkest hour, hope remains. Unbeknownst to the denizens of the North, deep in the Mere of Dead Men, dark forces from across the Realms have been rallied under the banner of a legendary evil. Unnoticed, a greater danger stalks the City of Skilled Hands. Tension growing between the mighty city-states means the Sword Coast again teeters on the edge of open war. But the brief peace the Realms have known may be at an end. Years have passed since the war between Luskan and Neverwinter, almost enough time for the wounds of war to heal. This CD key can be found in your account page.īards sing tales of heroes from ages past, but never have the Forgotten Realms so desperately needed a champion. Multiplayer notice : In order to access the multiplayer portion of the game, you must first enter your unique cd-key. Mysteries of Westgate language notice: The Mysteries of Westgate expansion is only available in English and Polish.